Guidance 5e | D&D 5th Edition Spell

Guidance Attributes

cantrip Divination
  • Casting Time: 1 action
  • Range: Touch
  • Components: V S
  • Duration: Concentration, Up to 1 minute
  • Classes: Cleric, Druid
  • Touch the creature you love. Before the spell ends, the target d4 can be rolled and a rolled number added to a capacity check of its selection. It can roll the dine before or after the efficiency check. The spell then ends.

Guidance 5e is one of the evocative spells in the 5th edition of the D&D role-playing game. This spell only works when you touch your selected creature, you don’t have to be limited in any range while using this spell. Make sure that the selected creature also provides its consent and becomes able to handle this spell. It means that you have to cast this spell to a willing character.

Effect Of Guidance Spell

Once you cast this spell then the target can roll ad4 and it can also add the number rolled to the ability check. One more thing, the target can roll the die after and before making the ability check. After completing these works the spell ends automatically.

Other Attributes

  • The casting time of this spell also attains only 1 action.
  • To cast this spell to your selected character you have to touch that creature. There is no range to cast this spell.
  • This spell also attains a duration of working which is up to 1minute. This time also needs the help of the attribute of concentration for working.
  • This spell only works on the spell of the specific characters of D&D which are Cleric and Druid.

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