Roaming around the world while enjoying your favorite character is almost the dream of every online gamer. The game becomes even more interesting when customization of your character is in your favor. Dungeons and Dragons is a pen and paper role-playing game that has earned the place in the majority of the gamer’s devices. It is an amazing gameplay being published by Wizards that offers you the freedom of creating the character of your choice.
Create DND Character Sheet Online
Users are free to choose any of their favorite characters from the Dungeons and Dragons Online Character Sheet and can customize them as per your preferences. It is a seamless and quite easy process but if you are trying your hands for the very first time in the same, it might seem to be daunting for you. We are here with the detailed process and that will help you in getting ready for the very first game of yours on this amazing gameplay.
One can easily go with multiple options for creating up their very first character in online dnd sheet. Simplicity is the best way to complete any task perfectly and that’s why we are here providing you the simplest and working one. So just make a rough sketch in your mind,
Just select the name of your character and have a rough idea about its alignment so that you can better prepare with what you are going to have.
Go with The Prerequisites
- Just collect the very basic preliminary information and get started with the online dnd character sheet. Here are some prerequisites that you need to have in your hand before starting up with the character creation.
- The very first thing that you have to do is to roll out your ability scores. Users can easily choose from Strength, Dexterity, Constitution, Intellect, and Wisdom here.
- Think up the 5e Races of your character you wanted to work with. Think about its speed and note down it to an online dnd character creator so that you can smoothly go with the character creation process later. While deciding about the race makes sure that you also have decided about its ability scores, skill checks, speed, and proficiencies.
- Decide a class you are willing to go along with. Each class has its own set of primary stat, hit die, savings through proficiencies, and much more. Users are free to select anyone from the online D&d Character Sheet 5e.
- Features for each character in each class differ from its other levels. It usually goes on improving as we go up with the levels. Consider the features you wanted to have in your character.
- Backgrounds make your character even much informative and exciting so make sure to choose the one that can offer you the best proficiencies, features, and other variables.
How to Create Your Character Sheet In D&D 5e?
Character creation in an Online D&d Character Creator is not a daunting task that requires some hardcore coding or something else. It is just a simple and quick process that will hardly take your few minutes to get accomplished. All you have to do here is…
If you’re planning to start your fantasy journey with a D & D role-playing game then this article is for you. In this article, we’re going to discuss how you can start your journey with this fantastic game. We also discuss the most important thing to start your journey. If you’re a new player then let me tell you that D&D is the world’s best and most popular role-playing game. In this game, you have to create your character which attains some powers and specialties chosen by you. This character appears in the game which represents you in the game. Now, I question how you can select your character? You have to fill a character sheet which is also called a D&D character sheet. This sheet attains all the information regarding your character.
This sheet asks you to select the type, accessories, and everything about your character. Once you fill this sheet and submit then your character is generated with the powers and appearances chosen by you. This sheet is available in hardcopy form as well as an online form also. So, you can easily fill this sheet according to your preference. To know how you can fill this sheet just stock this article.
How to Fill D&D Character Sheet
The D & D character sheet attains various sections and subsections. These sections require the abilities and skills of the character. It’s not an easy task but with the help of some easy steps, you can easily fill your character sheet and can start your D&D journey. All the steps which are used to fill the character are listed below:-
Step1:- Selection of Races, Classes, and background
At your first step, I suggest you start with a selection of Races, Classes, and backgrounds of your character. These 3 categories decide the origin of your character. The base of your character is decided by them. Now, let’s discuss what these categories are and what we have to fill.
|Races||Sub Races||Size||Speed||Language||Ability Modifiers|
|Aarakocra||M||25/50F||Common, Aarakocra, Auran||2 DEX, 1 WIS|
|Fallen||M||30||Celestial||2 CHA, 1 STR|
|Protector||M||Flying 30 when Radiant Soul||Celestial||2 CHA, 1 WIS|
|Scourge||M||30||Celestial||2 CHA, 1 CON|
|Aetherborn||M||30||+2 Any||+2 CHA|
|Bugbear||M||30||Common, Goblin||2 STR, 1 DEX|
|Centaur||M||40||Common, Sylvan||2 STR, 1 WIS|
|Changeling||M||30||Common, 2||1 DEX or WIS, 2 CHA|
|Dragonborn||M||30||Common, Draconic||2 STR, 1 CHA|
|Draconblood||2 INT, 1 CHA|
|Ravenite||2 STR, 1 CON|
|Gray (Duergar)||Undercommon||2 CON, 1 STR|
|Duergar||2 CON, 1 WIS|
|Mark of Warding||2 CON, 1 DEX|
|Mountain||2 CON, 2 STR|
|Aereni High||2 DEX, 1 CON|
|Aereni Wood||2 DEX, 1 WIS|
|Drow||2 DEX, 1 CHA|
|Eladrin (Charisma)||2 DEX, 1 CHA|
|Eladrin (Intelligence)||2 DEX, 1 INT|
|High||2 DEX, 1 INT|
|Mark of Shadow||2 DEX, 1 CHA|
|Sea Elf||2 DEX, 1 CON|
|Shadar Kai||2 DEX, 1 CON|
|Valenar High||2 DEX, 1 INT|
|Valenar Wood||2 DEX, 1 WIS|
|Wood||2 DEX, 1 WIS|
|Firbolg||M||30||Common, Elvish, Giant||2 WIS, 1 STR|
|Air Genasi||2 CON, 1 DEX|
|Earth Genasi||2 CON, 1 STR|
|Fire Genasi||2 CON, 1 INT|
|Water Genasi||2 CON, 1 WIS|
|Githyanki||2 STR, 1 INT|
|Githzerai||2 WIS, 1 INT|
|Forest/Deep||2 INT, 1 DEX|
|Mark of Scribing||S||2 INT, 1 CHA|
|Rock||S||2 INT, 1 DEX|
|Goblin||S||30||Common, Goblin||2 DEX, 1 CON|
|Goliath||M||30||Common, Giant||2 STR, 1 CON|
Mark of Healing
|2 DEX, 1 WIS|
|Lightfoot/Hospitality||2 DEX, 1 CHA|
|Stout||2 DEX, 1 CON|
|Half-Elf||M||30||Common, Elvish||2 CHA, 1 ASI|
|2 CHA, 1 ASI|
|Mark of Detection||2 WIS, 1 ASI|
|Mark of Storm||2 CHA, 1 DEX|
|Half-Orc||M||30||Common, Orc||2 STR, 1 CON|
|Mark of Finding||2 WIS, 1 CON|
|Hobgoblin||M||30||Common, Goblin||2 CON, 1 INT|
|Human||M||30||Common, 1 Additional||1 to All|
|Mark of Finding||2 WIS, 1 CON|
|Mark of Handling||2 WIS, 1 ASI|
|Mark of Making||2 INT, 1 ASI|
|Mark of Passage||2 DEX, 1 ASI|
|Mark of Sentinel||2 CON, 1 WIS|
|Kalashtar||M||30||Common, Quori, 1||1 WIS, 1 CHA|
|Kenku||M||30||Common, Auran||2 DEX, 1 WIS|
|Kobold||S||30||Common, Draconic||-2 STR, 2 DEX|
|Lizardfolk||M||30||Common, Draconic||2 CON, 1 WIS|
|Loxodon||M||30||Common, Loxodon||2 CON, 1 WIS|
|Minotaur||M||30||Common, Minotaur||2 STR, 1 CON|
|Orc||M||30||Common, Orc||2 STR, 1 CON, -2 INT|
|Beasthide||2 CON, 1 DEX|
|Longtooth||2 STR, 1 DEX|
|Swiftstride||2 DEX, 1 CHA|
|Wildhunt||2 WIS, 1 DEX|
|Simic Hybrid||M||30||Common, Elvish/Vedalken||2 CON, 1 ASI|
|Tabaxi||M||30||Common, 1||2 DEX, 1 CHA|
|Tiefling||M||30||Common, Infernal||2 CHA, 1 INT|
|2 CHA, 1 INT|
|Dispater/Glasya||2 CHA, 1 DEX|
|Feral||2 DEX, 1 INT|
|Fierna||2 CHA, 1 WIS|
|Levistus||2 CHA, 1 CON|
|Zariel||2 CHA, 1 STR|
|Tortle||M||30||Common, Aquan||2 STR, 1 WIS|
|Triton||M||30||Common, Aquan||1 STR, 1 CON, 1 CHA|
|M||30||Common, Vedalken, 1||2 INT, 1WIS|
|Warforged||M||30||Common||2 CON, 1 ASI|
|Yuan-Ti Pureblood||M||30||Common, Abyssal, Draconic||2 CHA, 1 INT|
Races decide the appearance of your character. We can say that you choose the species of your character in this section. Race if the character also decides the natural abilities of your character. To select the race of your character you just have to proceed to the option of “Racial Traits”. Here are some examples of races that you can choose for your character Half-Elf, Half-Orc, Dragonborn, Tiefling, Dwarf, Elf, Halfling, Human. So, you can choose one of the races for your character.
|Classes||Hit Dice||Primary Ability||Armor||Weapons||Saves|
|Bard||1d8||Charisma||Light armor||Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords||Dexterity, Charisma|
|Barbarian||1d12||Strength||Light Armor, Medium Armor, shields ||Simple Weapons, Martial Weapons||Strength & Constitution|
|Druid||1d8||Wisdom||Light Armor, Medium Armor, Shields |
(druids will not wear armor or use shields made of metal)
|Clubs, Daggers, Darts, Javelins, Maces, quarterstaffs, scimitars, sickles, slings, spears||Intelligence & Wisdom|
|Fighter||1d10||Strength or Dexterity||Light Armor, Medium Armor,|
Heavy Armor, Shields
|Simple Weapons, Martial Weapons||Strength & Constitution|
|Monk||1d8||Dexterity & Wisdom||None||Simple Weapons, Shortswords||Strength & Dexterity|
|Paladin||1d10||Strength & Charisma||All armor, shields||Simple Weapons, Martial Weapons||Wisdom & Charisma|
|Ranger||1d10||Dexterity & Wisdom||Light Armor, Medium Armor, Shields||Simple Weapons, Martial Weapons||Dexterity, Charisma|
|Rogue||1d8||Dexterity||Light Armor||Simple Weapons, Hand crossbows, Longswords, Rapiers, Shortswords||Dexterity & Intelligence|
|Sorcerer||1d6||Charisma||None||Daggers, Darts, Slings, Quarterstaffs, Light Crossbows||Constitution & Charisma|
|Warlock||1d8||Charisma||Light armor||Simple weapons||Wisdom & Charisma|
|Wizard||1d6||Intelligence||None||Daggers, Darts, Slings, Quarterstaffs, Light crossbows||Intelligence & Wisdom|
In D&D role-playing games, every character is specialized with a specific skill. So, you have to select the occupation of your character also. These professions are selected in classes. This will select the class of your character and specifies the specialty of your character. These are the classes of the character in D&D role-playing game Sorcerer, Warlock, Paladin, Ranger, Monk, Paladin, Bard, Wizard, Cleric, Druid, Fighter, Rogue, and Barbarian. All these classes are specialized for doing specific work. So, you can select the class of your character according to your preference.
|Acolyte||PHB||Insight (WIS), religion (INT)||Any x2||None|
|Anthropologist||ToA||Insight (WIS), religion (INT)||Any x2||None|
|Archaeologist||ToA||History (INT), survival (WIS)||Any x1||Choose 1: Cartographer’s tools, navigator’s tools|
|Caravan Specialist||CoS (AL)||Deception (CHA), insight (WIS)||None||Disguise kit, and Choose 1: Artisan’s tools x1, Gaming set x1|
|Celebrity’s||EE (AL)||Animal handling (WIS), survival (WIS)||Any x1||Vehicles (land)|
|Scion||AI||Perception (WIS), performance (CHA)||Any X2||Disguise kit|
|Charlatan||PHB||Deception (CHA), sleight of hand (DEX)||None||Disguise kit, forgery kit|
|City Watch||SCAG||Athletics (STR), insight (WIS)||Any x2||None|
|Clan Crafter||SCAG||History (INT), insight (WIS)||Any x1||Artisan’s tools x1|
|Cloistered Scholar||SCAG||History (INT), and choose 1: arcana (INT), nature (INT), religion (INT)||Any x2||None|
|Cormanthor Refugee||RoD (AL)||Nature (INT), survival (WIS)||Elvish||Artisan’s tools x1|
|Courtier||SCAG||Insight (WIS), persuasion (CHA)||Any x2||None|
|Criminal||PHB||Deception (CHA), stealth (DEX)||None||Gaming set x1, thieves’ tools|
|Dissenter||PS:A||Special (See page)||Special (See page)||Special (See page)|
|Dragon Casualty||CoS (AL)||Intimidation (CHA), survival (WIS)||Draconic||Special (See page)|
|Earthspur Miner||EE (AL)||Athletics (STR), survival (WIS)||Dwarvish||None|
|Entertainer||PHB||Acrobatics (DEX), performance (CHA)||None||Disguise kit, Musical instrument x1|
|Faction Agent||SCAG||Insight (WIS), and choose 1: special (See page)||Any x2||None|
|Failed Merchant||AI||Investigation (INT), persuasion (CHA)||Any x1||Artisan’s tools x1
|Far Traveler||SCAG||Insight (WIS), perception (WIS)||Any x1||Choose 1: Musical instrument x1, Gaming set x1|
|Folk Hero||PHB||Animal handling (WIS), survival (WIS)||None||Artisan’s tools x1, vehicles (land)|
|Gambler||AI||Deception (CHA), insight (WIS)||Any x1||Gaming set x1|
|Gate Urchin||RoD (AL)||Deception (CHA), sleight of hand (DEX)||None||Musical instrument x1, Thieves’ tools|
|Guild Artisan||PHB||Insight (WIS), persuasion (CHA)||Any x1||Artisan’s tools x1|
|Harborfolk||EE (AL)||Athletics (STR), sleight of hand (DEX)||None||Gaming set x1, vehicles (water)|
|Haunted One||CoS||Choose 2: Arcana (INT), investigation (INT), religion (INT), survival (WIS)||Exotic x1||None|
|Hermit||PHB||Medicine (WIS), religion (INT)||Any x1||Herbalism kit|
|Hillsfar Merchant||RoD (AL)||Insight (WIS), persuasion (CHA)||None||Vehicles (land), vehicles (water)|
|Hillsfar Smuggler||RoD (AL)||Perception (WIS), stealth (DEX)||Any x1||Forgery kit|
|House Agent||WGE||Investigation (INT), persuasion (CHA)||None||Special (See page)|
|Inheritor||SCAG||Survival (WIS), and choose 1: arcana (INT), history (INT), religion (INT)||None||Gaming set x1, musical instrument x1|
|Initiate||PS:A||Athletics (STR), intimidation (CHA)||None||Gaming set x1, vehicles (land)|
|Inquisitor||PS:In||Investigation (INT), religion (INT)||None||Artisan’s tools x1, thieves’ tools|
|Iron Route Bandit||CoS (AL)||Animal handling (WIS), stealth (DEX)||None||Gaming set x1, vehicles (land)|
|Knight of the Order||SCAG||Persuasion (CHA), and choose 1: special (See page)||Any x1||Choose 1: Gaming set x1, Musical instrument x1|
|Mercenary Veteran||SCAG||Athletics (STR), persuasion (CHA)||None||Gaming set x1, vehicles (land)|
|Mulmaster Aristocrat||EE (AL)||Deception (CHA), performance (CHA)||None||Artisan’s tools x1, musical instrument x1|
|Noble||PHB||History (INT), persuasion (CHA)||Any x1||Gaming set x1|
|Outlander||PHB||Athletics (STR), survival (WIS)||Any x1||Musical instrument x1|
|Phlan Insurgent||CoS (AL)||Stealth (DEX), survival (WIS)||None||Artisan’s tools x1, vehicles (land)|
|Phlan Refugee||EE (AL)||Athletics (STR), insight (WIS)||Any x1||Artisan’s tools x1|
|Plaintiff||AI||Medicine (WIS), persuasion (CHA)||Any x1||Artisan’s tools x1
|Rival Intern||AI||History (INT), investigation (INT)||Any x1||Artisan’s tools x1
|Sage||PHB||Arcana (INT), history (INT)||Any x2||None|
|Sailor||PHB||Athletics (STR), perception (WIS)||None||Navigator’s tools, vehicles (water)|
|Secret Identity||RoD (AL)||Deception (CHA), stealth (DEX)||None||Disguise kit, forgery kit|
|Shade Fanatic||RoD (AL)||Deception (CHA), intimidation (CHA)||Netherese||Forgery kit|
|Soldier||PHB||Athletics (STR), intimidation (CHA)||None||Gaming set x1, vehicles (land)|
|Stojanow Prisoner||CoS (AL)||Deception (CHA), perception (WIS)||None||Gaming set x1, thieves’ tools|
|Ticklebelly Nomad||CoS (AL)||Animal handling (WIS), nature (INT)||Giant||Herbalism kit|
|Trade Sheriff||RoD (AL)||Investigation (INT), persuasion (CHA)||Elvish||Thieves’ tools|
|Urban Bounty Hunter||SCAG||Choose 2: deception (CHA), insight (WIS), persuasion (CHA), stealth (DEX)||None||Choose 2: Gaming set x1, Musical instrument x1, thieves’ tools|
|Urchin||PHB||Sleight of hand (DEX), stealth (DEX)||None||Disguise kit, thieves’ tools|
|Uthgardt Tribe Member||SCAG||Athletics (STR), survival (WIS)||Any x1||Choose 1: Artisan’s tools x1, Musical instrument x1|
|Vizier||PS:A||History (INT), religion (INT)||None||Artisan’s tools x1, musical instrument x1|
|Waterdhavian Noble||SCAG||History (INT), persuasion (CHA)||Any x1||Choose 1: Gaming set x1, Musical instrument x1|
These categories introduce the history of your character. This tells from where your character comes to and exists. Not only this you also have to place the skills and proficiencies of your character here. The background is an identification of the history of your character. All the backgrounds which are available in D&D role-playing game are listed below:-
Folk Hero, Sailor, Soldier, Acolyte, Charlatan, Noble, Outlander, Sage, Guild Artisan, Hermit, and Entertainer.
After filling in all the details of Races, classes, and backgrounds we can proceed to our next step which is listed below:-
Step2:- Filling of Stat blocks
Stat blocks are also called the Main Body of the D&D character sheet because it attains most of the information of a character regarding the abilities and skills of the character.
The first box of these stat blocks asks about the ability modifier of the character. The ability modifier refers to a score that you add to your dice to play your turn for example:- If your ability modifier is a+1 and the rolled number is 10 then your final score becomes 11.
Proficiency modifiers are also known as the name of an additional modifier. At the starting level, this score must be +2. You can change this score accordingly. It increases with increasing levels. So, you just have to write +2 into the stat blocks of proficiency modifier.
Saving throws are the defensive element of a character. You can defend against an attack of your enemy character with the help of stat blocks. It is the sum of a proficient modifier and Dexterity modifier.
This score is used to bluff in front of your enemy character. You can bluff or decent someone with the help of skill scores. Skill score is the sum of the proficient score and relevant ability points for example:- If your proficient score is +2 and relevant ability point is +4 then your skill score is +6.
This ability shows the things which are happening in your surroundings. At the initial level, passive perception must be 10. It increases from the increasing player level by a+2. It means that your passive perception at a level is 12.
When you fill all the details in the stat blocks you can proceed to the next step.
Step3:- Proficiencies and languages
At this step, you have to fill the language and proficiencies of your character. All this data is differently applied to every specific character. Now, let’s discuss a short note about the proficiencies and languages of the character in the D&D role-playing game.
This equipment that your character can use without any penalty is called the proficiencies of your character. Don’t worry because you’ll get the list of proficiency of the character in the character sheet.
What your character uses to communicate to another character of this D&D role-playing game is called the language of your character. To understand the concept of language you can take a look at page no. 123 of the character sheet booklet. For pdf form character booklet users this data is available on page no. 34.
Step4:- Selection Of Equipment
At this step, you have to select primary equipment that your character uses to survive in the game. This includes Weapons, gears, and armors. All the equipment is available in 2 different sections which are 1. Default inventory and 2. Purchased inventory.
These are the basic equipment which you got at the starting of your game.
If you want to improve the strength of your character then you can add some purchased equipment. You have to spend your golds which you got at the starting of the game on the equipment.
Step5:- Spellcasting and Attacks Selection Of The Character
I recommend you to provide your special attention to fill this section because this section will decide how powerful your character is. With the selection of spell casting and attacks allows your character to fight to their enemies. These attacks or spells should be done with the help of tangible weapons (Sword, bows, and many other) and the attack modifier.
How To Calculate The Attack Modifier?
You can attack your enemy by adding your ability score by d20 roll with the help of your proficient weapon. To calculate this you can follow the steps which are listed below:-
- If your weapon is proficient then you can calculate your attack modifier by adding your dexterity modifier to your proficient modifier.
- If you’re not using a proficient weapon then your dexterity score can be used as your attack modifier.
- If you’re using a melee weapon then you can calculate your attack modifier score by adding your strength score with your proficiency modifier.
Note:- Proficient weapons are that weapon that your character is favorable to use.
Damage is called the rate that you hurt your opponent with the help of your spell. To fill this section you have to follow the steps which are listed below:-
- Open the character sheet booklet and find page no. 149. Find page no. 46 if you’re using its pdf form. On this page find your damage rate. After that write your ability modifier score in the color.
- Once you read the pages which are mentions above then write the type of damage of your character
Note:- A column is also available in the sheet for special abilities. So, if your character attains any special power then you can write it in this column.
Step6:- Combat Stats and HP
At this step, you have to select the combat stats of the character and HP of the character. This is also a major category that should be filled with proper concentration. This category asks to fill 8 Boxes that attain a separate social quality. All these sections are listed below:-
Here you have to decide the class of your weapon. It means that the Armor class decides the strength of your armor. Without wearing any armor your AC is +10 of your dexterity modifier.
The dexterity score of a character is your initiative score. This decides the response time of your character.
The average speed of a D&D character is 30 feet. So, you can go with it.
The healing capacity of your character is called it’s Hit dice. At the initial level, your Hit dice is 1. For more information, you can read the player’s handbook.
Hit points (Current)
It shows the current health of your character.
Hit points (Temporary)
These hit points are the result of bluffs and spells and it is not used to character creation in D&D.
This helps to determine the character when the character is reaching 0 HP.
Hit points (Maximum)
This shows the maximum HP of your character. To calculate this at level 1 you can add a+1 from your roll.
Step7:- Features Of The Character
At this step, you just completed almost 80% of your character sheet and at this time you covered most of the important things. At this step, you have to put some features of your character. You can customize it by yourself or can take the help of the player’s handbook.
Step8:- Trait boxes
This section tells about the personality of your character. This includes 4 subsections that attain some qualities of the character. So, let’s discuss these subsections
Personality makes you unique and creates a difference between your character from the rest of the other characters.
This shows the weakness and fear of your character.
The subsections attain information regarding the fundamentals and ethics of your character.
This shows the tiredness of your character in the D&D world.
All these 4 subsections create a trait box section. You can take help from the Player’s Handbook Of D&D.
Step9:- Name And Remaining Information
Now, it’s time to give your character a name. You can set any name according to your preference. Character sheet booklet also attains a huge list of names. If you are still unable to find a perfect name for your character then you can take the help of a fantasy name generator online. Not only this you also have to fill in the background, class, level Alignment, and experience point. You’ll get proper guidance about them in the character sheet booklet.
Step10:- Take A Tour Of Your Filled Sheet
The filling process of your sheet is completed and now you have to take a tour of your character sheet to check any mistakes in it.
So, these are the steps by which you can easily fill your character sheet. If you have any problem then you can read the character sheet booklet and players handbook. So, fill your character with the help of these steps and start your journey with the world’s larger role-playing game.
How to add armor, weapons, and battle in the dnd 5e game?
Creating a perfect character in the online 5e character sheet is not just enough until you are having strong Armors and Weapons to beat your opponents and to save yourself in the game. Moreover, the battle you are going to play on also one of the other most important things that one needs to consider while proceeding further with your very first gaming experience in the d&d game.
- For customizing your character in online 5e character creator all you have to do.
- Choose the predetermined equipment being placed on your class page. Make sure to choose the equipment that includes the powers that you need to have in the gameplay.
- Calculate your Armor class just by adding an armor rating and your dexterity modifier or bonus in the game.
- Once done with the above process, you now have to go with the Attacks and Spellcasting section.
- Weapons are often physical weapons such as sword or bow. One can make use of strength modifiers and proficiency bonuses together for use as an attack bonus. Damage in the game is usually being calculated as per the weapon strength and your dexterity modifier.
Publisher : Wizards of the Coast (20 June 2017)