Healing spirit is an evocative spell of the 5th edition of the D&D role-playing game. You’ll get all the details regarding this spell in Xanthan’s guide. By the use of this spell, you can call a natural spirit that helps to soothe the wounded. It’s totally an intangible spirit that appears in space into the area of a 5-foot cube. This spirit is only available in the range of the spell. Well, you can select the appearance of the spirit. The spirit looks like a beast or a fey that can be decided by you.
Effects of Healing spirit 5e
This spell works differently at different levels.
At level one, you can cause the spirit which can restore up to 1d6 of hit points. No action is required to avail of this process in the spell. Let me tell you that the spirit can’t heal, construct, or become undead. You can also allow the spirit to access the 30 feet area away from the range (60 feet) of the spell as an added bonus.
Level 3 or higher
At level 3, the healing ability of the spirit is increased by 1d6 points and other things remain the same.
|Casting time||1 Bonus Action|
|Duration||Concentration, up to 1 minute
|Page||157 from Xanathar's Guide To Everything|
|Spell List||Druid, Ranger|